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AI-powered Sokoban puzzle solver

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In the Artificial Intelligence and Multi-Agent Systems course (Technical University of Denmark, AY 2017/18), our team project involved creating a Sokoban puzzle solver in Java. Leveraging HTN planning, optimization heuristics, and the Belief-Desire-Intention model, we built a fully autonomous system capable of solving complex Sokoban levels.

Demo
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The below videos show a running demo of our solver for two different levels.

Source Code
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